PREPAID SYSTEM CS2 servers on request: Source 2 preconfigured, Workshop and CSTV ready.
ENGINE: Valve Source 2 Sub-Tick | UTC: 00:00:00
Built for Valve's Source 2

Counter-Strike 2 Server Hosting with Sub-Tick Precision .

Built for scrims, retakes, surf and full 32-slot publics. AMD Ryzen cores boosting up to 5.8 GHz keep the sub-tick main thread fed, Gen4 NVMe loads Workshop maps fast, and our Game DDoS Shield filters attacks before they reach your port.

SUB-TICK READY
ENGINEValve Source 2
ROUTINGValve SDR & Workshop
PROCESSORAMD Ryzen 5.8 GHz
Game-Ready Configurations

Counter-Strike 2 Server Plans

From a 10-slot scrim box to a full 32-slot public: pick the vCPU, RAM and NVMe your mode actually needs.

CS2 Scrim 5v5

10 - 12 Slots

  • 2 Dedicated vCPU (Ryzen 5.7+ GHz)
  • 4 GB DDR4 High-Speed RAM
  • 40 GB Gen4 NVMe Storage
  • Game Shield UDP Packet Filter
€6.99 / month
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CS2 Community 24

24 - 28 Slots

  • 4 Dedicated vCPU (Ryzen 5.8 GHz)
  • 8 GB DDR4 High-Speed RAM
  • 80 GB Gen4 NVMe Storage
  • Free MariaDB Database Included
€16.99 / month
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CS2 Tournament 32

32 Slots (Full Public Cap)

  • 6 Dedicated vCPU (Ryzen 5.8 GHz)
  • 12 GB DDR4 High-Speed RAM
  • 110 GB Gen4 NVMe Storage
  • Top Network Routing Priority
€24.99 / month
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Pterodactyl Control Panel

Web Control Panel & Live CS2 Console

Run the server from your browser: file manager, one-click Workshop maps, CSTV recording and a live console with full log output.

panel.enixserver.com:8080/server/cs2-node
SUB-TICK ACTIVE
CPU BOOST AMD Ryzen 5.8 GHz
NETWORK ROUTING Steam SDR / 0% Loss
ENGINE BUILD Source 2 Dedicated
PORT: 27015 (standard UDP)
Ready to Connect

Single-Thread Power for Sub-Tick

CS2's sub-tick system lives and dies on single-core speed. High-clocked Ryzen bare-metal nodes keep frame times flat, so the shot you take is the shot the server registers.

  • Steam Workshop auto-sync — pull community maps, aim and retake layouts straight from the Workshop via the Steam Web API
  • Automated CSTV replays — every match saved as a downloadable .dem for VOD reviews and admin checks
  • Free DNS subdomain included — players connect to a name like yourname.enixserver.com instead of a numeric IP
  • Game-port DDoS filtering — Layer 7 A2S_INFO query exploits and volumetric UDP floods are stopped upstream before hitting your server
Plugin & Mod Ready

Included With Every CS2 Server, at No Extra Cost

Everything a scrim team, retake community or tournament admin needs, with no add-on fees.

5.8 GHz Peak Clock Speeds

AMD Ryzen cores boosting to 5.8 GHz give the Source 2 main thread real headroom, so a full server does not choke.

Enterprise Gen4 NVMe

Large Workshop maps and assets load from Gen4 NVMe, so map changes are quick and nobody waits on a slow disk.

CSTV & Replay Archives

Every competitive match is recorded automatically. Rewatch scrims or download the demos straight from the file manager.

Perimeter DDoS Scrubbing

Our edge mitigation infrastructure drops anomalous packet floods and Valve query exploits without increasing in-game ping.

MariaDB Database Included

Hook up player statistics, competitive ranking plugins, VIP frameworks, and web ban systems without purchasing web hosting.

1-Click Instance Reinstall

Corrupted a configuration file or mod pack? Return your instance to a fresh vanilla state within 20 seconds from the panel.

Hardware & Technology

Our Infrastructure. Your Advantage.

Enterprise hardware that we own and operate ourselves, for pure performance, fast support and rock-solid protection.

Powered by Modern Ryzen & Xeon CPUs

Your services run only on current-generation hardware with high-frequency AMD Ryzen and Intel Xeon processors. Because we own and manage every physical server, you get unshared compute power, consistent speed and no dependence on middlemen.

Fast & Friendly Support

Day or night, our technical team is here for you 24/7/365. No frustrating bots and no tickets left waiting for days: you talk directly to system engineers who are ready to step in and solve any problem fast.

Fast Provisioning

Once your request is confirmed and paid, our automation allocates resources, installs clean Source 2 files and brings your server online in under 60 seconds.

Advanced DDoS Protection

Your community is protected 24/7 by a multi-layer shield that absorbs attacks of hundreds of gigabits. Filtering happens in hardware at the network edge, so your games and websites stay perfectly smooth.

FAQ & Knowledge

CS2 Hosting Questions, Answered

Straight answers about sub-tick performance, DDoS filtering, Workshop and plugins, and billing.

CS2 plans are set up on request: open a ticket with the plan you want and we send you the invoice. Once it is paid, provisioning is automatic, and your container, UDP ports and clean Source 2 files are ready in under 60 seconds.
Sub-tick timestamps every shot and movement between ticks, so the server's main thread needs strong single-core speed. Our nodes run high-frequency AMD Ryzen CPUs boosting up to 5.8 GHz, which keeps frame times flat even on a full server.
Yes. You get full SFTP access alongside our browser File Manager. Link your Steam Web API key to mount Workshop map collections automatically, or install modern frameworks like CounterStrikeSharp and Metamod:Source 2 for custom practice setups.
Yes. Every plan includes a free subdomain such as yourname.enixserver.com. Own a domain? Point a DNS A record such as cs2.yourcommunity.com at your server IP; players only add the port if you are not on 27015.
Every IP is filtered by line-rate hardware scrubbers. Volumetric UDP/TCP floods, DNS reflection, and Layer 7 query attacks targeting Valve's network protocols (such as A2S_INFO socket saturation) are dropped upstream without increasing match latency.
Our low-latency hardware runs in certified enterprise data centres: Frankfurt (Equinix FR5) with direct DE-CIX peering, Bucharest (NXData-1) connected to InterLAN, Amsterdam (Nikhef Science Park) and Los Angeles (CoreSite LA1) for North America.
Yes, upgrades are instant from the client area. Slots, RAM and dedicated vCPU cores scale after a brief container reboot, without resetting your configs, Workshop cache or static IP address.
No. Every server is prepaid and billed month to month. Stop renewing and the server simply expires, with no cancellation fees.
Setting up a tournament or a custom plugin stack? Contact Technical Support